For ProcJam 2020, a game jam about making a game that uses procedural generation. This room infinitely generates rooms as the player moves around, each room has a random number of exits. The room layout and spawns are chosen from a list of 23, and is rotated randomly by 0, 90, 180 or 270 degrees. The game uses a relatively constant amount of memory, as it unloads far away rooms, and loads new ones in as you navigate the world.

Build on Itch.io

Source Code on GitHub

game screenshot

game screenshot

game screenshot